The gaming market is currently at an all-time high. NVIDIA has taken the lead here in terms of quality. The goal is to give gamers even more choice and to stand by game development partners as they tear apart the industry's status quo. NVIDIA's stated goal is to take gaming to an unprecedented level, exploring new ways "for customers to access and play their games".
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Der Gaming-Markt ist derzeit auf einem Allzeithoch. NVIDIA hat hier die Vorreiterrolle in puncto Qualität übernommen. Ziel ist es den Gamern noch mehr Auswahl eröffnen und den Spieleentwicklungspartnern zur Seite stehen, wenn sie den Status quo der Branche zerlegen. NVIDIA´s erklärtes Ziel ist es das Gaming auf ein bislang unerreichtes Niveau zu bringen und dabei neue Möglichkeiten zu erkunden, "wie Kunden ihre Spiele aufrufen und spielen können".

RAY TRACING PARTNER ECOSYSTEM from NVIDIA

Strong collaboration with key partners ensures ray tracing elevates publishers, developers, and the entire gaming industry.

SOFTWARE DEVELOPMENT KITS FOR GAME DEVELOPERS

Developers need the best tools, samples, and libraries to make award-winning games and visual effects. With NVIDIA SDKs, you get access to the best technology in visual computing to address every component in visual effects, physics, ray tracing frameworks, and more.
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GRAPHICS AND PERFORMANCE BASED SOLUTIONS FOR GAME DEVELOPMENT

Light It Up: NVIDIA Ray Tracing Direct Illumination

Imagine a night city scene with streets full of moving cars, people, and bicycles—all illuminated by millions of lights. With NVIDIA RTXDI, lighting artists can render scenes like this in real-time without computational overheads or disruptive workflow changes.


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Get Sharper: NVIDIA Deep Learning Super Sampling

Boost frame rates and generate sharper images for your games with NVIDIA Deep Learning Super Sampling (DLSS)—a new deep learning neural network. DLSS gives you the performance headroom to maximize ray tracing settings and boost output resolution.


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Game On: NVIDIA Reflex SDK

Game developers can now implement a low latency mode that aligns game engine work to complete just-in-time for rendering. The NVIDIA Reflex SDK eliminates the GPU render queue and reduces CPU back pressure in GPU-bound scenarios. 


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